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The UI/UX Design training equips learners with the skills to create intuitive, user-centered digital products. Through hands-on practice, modern tools, and real-world projects, participants learn to design interfaces that are visually appealing, functional, and impactful—preparing them for in-demand roles in today’s rapidly growing digital design industry.

#330,000

#550,000

PROGRAM OVERVIEW

The UI/UX Design Program is a comprehensive, hands-on training designed to equip learners with the creativity, technical skills, and problem-solving abilities required to design world-class digital experiences. Over the course of three months, students dive deeply into the principles of User Interface (UI) and User Experience (UX) design, exploring how aesthetics and functionality combine to shape intuitive and engaging digital products.

The program introduces students to modern design practices, human-centered design, and essential tools such as Figma, FigJam, Miro, and usability testing platforms. Participants learn how to conduct user research, create personas, build user journeys, develop wireframes, design responsive interfaces, and create interactive prototypes that meet industry standards.

Through practical workshops, real-world design challenges, and portfolio-building tasks, learners develop a strong foundation in visual design, typography, color theory, layout structure, and design systems. They also gain confidence in presenting their ideas and collaborating effectively within product teams.

By the end of the program, students will complete a fully developed design case study and a polished portfolio that positions them competitively for roles such as UI Designer, UX Designer, Product Designer, or Freelance Design Consultant. This course prepares learners to succeed in a rapidly evolving digital design landscape.

What You'll Learn

MODULE 1 — INTRODUCTION TO UI/UX DESIGN (Week 1)
  • What is UI? What is UX?

  • Design roles & career paths

  • Human–Computer Interaction (HCI) fundamentals

  • UX Laws & Principles (Fitts, Hick, Gestalt)

  • Overview of modern design workflow

  • Setting up Figma, Miro & Google Workspace
    Assignment: Redesign a poor user interface from a real product.

MODULE 2 — UX RESEARCH FOUNDATIONS (Week 2–3)
Week 2
  • Understanding user needs

  • Research types (qualitative vs quantitative)

  • User interviews, surveys, observation

  • Competitive analysis & heuristic evaluation

  • Creating research plans
    Assignment: Conduct interviews for a chosen problem.

Week 3
  • Creating user personas

  • User journey mapping

  • Empathy maps

  • Problem statements & opportunity insights
    Assignment: Present UX Research Report.

MODULE 3 — INFORMATION ARCHITECTURE & WIREFRAMING (Week 4)
  • IA fundamentals (hierarchy, labeling, card sorting)

  • User flows & task flows

  • Low-fidelity wireframes in FigJam

  • Mid-fidelity wireframes in Figma
    Workshop: Rapid wireframing sprint.
    Assignment: Wireframe a complete app or website.

MODULE 4 — UI DESIGN & VISUAL DESIGN PRINCIPLES (Week 5–6)
Week 5
  • Color theory

  • Typography & spacing systems

  • Layout & grid systems

  • Style guides & UI patterns

  • Iconography & components
    Assignment: Build a UI Style Guide.

Week 6
  • High-fidelity UI design in Figma

  • Design systems (Atoms, Molecules, Organisms)

  • Auto-layout & responsive design

  • Component variants & libraries
    Assignment: Design key screens of an app/website.

MODULE 5 — PROTOTYPING & INTERACTION DESIGN (Week 7–8)
Week 7
  • Prototyping basics

  • Micro-interactions

  • UI motion principles

  • Figma prototyping essentials
    Assignment: Build interactive prototypes.

Week 8
  • Advanced Figma prototyping

  • Smart animations

  • Mapping interactions to user flows
    Workshop: User Flow to Prototype Implementation.

MODULE 6 — USABILITY TESTING & ITERATION (Week 9–10)
Week 9
  • Usability testing methods

  • Test scripts & planning

  • Running usability tests with users
    Assignment: Conduct live usability tests.

Week 10
  • Analysing usability feedback

  • Iteration & improvement cycle

  • A/B testing

  • Accessibility & inclusive design
    Assignment: Improve prototype based on feedback.

MODULE 7 — BRANDING, PORTFOLIO BUILDING & INDUSTRY READINESS (Week 11)
  • Creating a personal design identity

  • Portfolio structure (case studies, process, visuals)

  • Dribbble/Behance presentation styles

  • Writing a UX case study

  • LinkedIn optimization for designers
    Assignment: Prepare a full case study.

MODULE 8 — CAPSTONE PROJECT PRESENTATION (Week 12)
  • Final product (Research → IA → Wireframes → UI → Prototype → Testing → Case Study)

  • Industry-style presentation

  • Panel review & feedback

  • Certification evaluation

Career Path After Completion
  • UI/UX Designer

  • Product Designer

  • UX Researcher

  • UI Designer (Interface Designer)

  • Interaction Designer

  • Visual Designer

  • Information Architect

  • Product UI/UX Strategist

  • UX Writer / Content Designer

  • Design System Specialist

  • Freelance UI/UX Designer, etc.

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